SessionM, Led by GameLogic and Quattro Vets, Unveils Mobile Ad Platform

and it doesn’t compete with banner ads. (My first impression is that it’s something like Foursquare or SCVNGR/LevelUp crossed with a mobile ad network and rich media capabilities—all on a developer-friendly platform.)

The company’s rollout is being done in partnership with big publishers including Viacom, Demand Media, Glam Media, The Weather Channel, and Fox Sports, and brands such as Honda and Volvo. As a typical example, Albright says, a consumer using a health and fitness app can unlock SessionM’s game-like features by coming back a certain number of days in a row or sharing content to Facebook, say (whatever the developer sets); once they opt in, they can collect reward points for viewing a car ad or a sponsor message, all from within the app. SessionM shares in the revenue from the mobile ads and deals consumed; the platform is free for developers to use.

“We see opportunities to deliver different types of ad experiences,” Albright says.

Over the course of his recent career at m-Qube, Quattro, and Apple, Albright has seen big challenges evolve for developers and advertisers alike, in terms of getting consumers to engage with content, retaining users, and making money. And he has learned some key lessons. “The market moves fast,” he says. “You have to make sure to differentiate yourself.”

At m-Qube, Albright says, he witnessed “tremendous organic revenue growth” and the “foundation of a scalable mobile platform and how powerful that can be.” Quattro he views as having similar dynamics to SessionM, but with very different challenges. When Quattro started in 2006, he says, there was very little ad inventory in mobile, no apps, and few mobile websites. “Now the problem is the opposite,” he says—there are so many apps and so much content that brands and advertisers have trouble connecting with customers.

And in his time at Apple working on the iAd platform, Albright says, he learned to “make sure you’re incredibly detailed and disciplined in terms of the experience you’re putting out there. Make it simple, intuitive, and easy for the consumer and client to understand—something that resonates.”

We’ll be watching to see if SessionM resonates with developers and brands—and how everyday users take to its ads. Meantime, the company is in “growth and acceleration mode,” says Albright, who is speaking at Xconomy’s Mobile Madness event in Kendall Square next week. Last May, SessionM raised $6.5 million from Highland Capital Partners and Kleiner Perkins Caufield & Byers. The startup has about 25 employees, including staff in New York, San Francisco, and Los Angeles.

Author: Gregory T. Huang

Greg is a veteran journalist who has covered a wide range of science, technology, and business. As former editor in chief, he overaw daily news, features, and events across Xconomy's national network. Before joining Xconomy, he was a features editor at New Scientist magazine, where he edited and wrote articles on physics, technology, and neuroscience. Previously he was senior writer at Technology Review, where he reported on emerging technologies, R&D, and advances in computing, robotics, and applied physics. His writing has also appeared in Wired, Nature, and The Atlantic Monthly’s website. He was named a New York Times professional fellow in 2003. Greg is the co-author of Guanxi (Simon & Schuster, 2006), about Microsoft in China and the global competition for talent and technology. Before becoming a journalist, he did research at MIT’s Artificial Intelligence Lab. He has published 20 papers in scientific journals and conferences and spoken on innovation at Adobe, Amazon, eBay, Google, HP, Microsoft, Yahoo, and other organizations. He has a Master’s and Ph.D. in electrical engineering and computer science from MIT, and a B.S. in electrical engineering from the University of Illinois, Urbana-Champaign.