Xamarin Beckons Windows Developers to Build iOS and Android Apps

he thinks apps written in HTML5 or JavaScript never look quite right on actual iOS or Android devices. And every added layer of abstraction creates the opportunity for more bugs, which have to be traced back through every layer, he says.

In Xamarin’s world, developers still have to adapt their apps three times for iOS, Android, and Windows Phone, but at least the apps come out looking and working better, Friedman asserts. “Three developers sit down to write a mobile app. One is using Objective-C in Xcode, one is using PhoneGap, and one is using C# and Xamarin. The Xamarin guy builds a better app, faster. That is our mission in life.”

It’s an ambitious mission, to be sure. Whether the average C# developer really has the design, UI, or UX chops to build a great iOS or Android app is the kind of question that can start a religious war, so I won’t ask it. But for millions of developers who spent the 2000s immersed in Windows and .NET, and are unconvinced that Windows Phone will conquer the world, Xamarin’s tools could offer an easy way to join the excitement around iOS and Android. And as it turns out, they’re signing up to try MonoTouch and Mono for Android at the rate of 600 per day, with many eventually converting to paid plans at a not-insignificant $249 to $1,499 per seat license per year.

Xamarin co-founder and chief technology officer Miguel de Icaza

Eventually, Xamarin will add more paid features to the MonoDevelop environment, such as pre-built code modules that could help developers build apps even faster. “I’d like to build a company generating $100 million in sales a year,” Friedman says. “We have existence proofs that we can get there. Look at Atlassian—they’re a $100 million company and most of that is from bug tracking tools.”

Does Friedman regret cutting short his globetrotting to help de Icaza rescue Mono? Not at all.

“It was an easy decision because mobile is so cool,” he says. “I went to a floating village in Cambodia where people have no electricity and no plumbing and live on rafts with tents on top, and they have phones. Once in a while a guy will come by with a car battery that they use to charge them. Those are all going to be smartphones in a shockingly short period of time. So if you can do something to improve mobile software, that is going to be a big thing for everybody.”

Author: Wade Roush

Between 2007 and 2014, I was a staff editor for Xconomy in Boston and San Francisco. Since 2008 I've been writing a weekly opinion/review column called VOX: The Voice of Xperience. (From 2008 to 2013 the column was known as World Wide Wade.) I've been writing about science and technology professionally since 1994. Before joining Xconomy in 2007, I was a staff member at MIT’s Technology Review from 2001 to 2006, serving as senior editor, San Francisco bureau chief, and executive editor of TechnologyReview.com. Before that, I was the Boston bureau reporter for Science, managing editor of supercomputing publications at NASA Ames Research Center, and Web editor at e-book pioneer NuvoMedia. I have a B.A. in the history of science from Harvard College and a PhD in the history and social study of science and technology from MIT. I've published articles in Science, Technology Review, IEEE Spectrum, Encyclopaedia Brittanica, Technology and Culture, Alaska Airlines Magazine, and World Business, and I've been a guest of NPR, CNN, CNBC, NECN, WGBH and the PBS NewsHour. I'm a frequent conference participant and enjoy opportunities to moderate panel discussions and on-stage chats. My personal site: waderoush.com My social media coordinates: Twitter: @wroush Facebook: facebook.com/wade.roush LinkedIn: linkedin.com/in/waderoush Google+ : google.com/+WadeRoush YouTube: youtube.com/wroush1967 Flickr: flickr.com/photos/wroush/ Pinterest: pinterest.com/waderoush/