3D Startup Lagoa Has Designs on $1.6M Seed Round, Boston Expansion

There’s a new player in town in 3D design and graphics software—a field that has deep roots in Boston.

Lagoa (fka TeamUp) has rolled out a cloud-based interactive rendering and collaboration platform today. The company says this product is the first of its kind. Lagoa has recently raised $1.6 million in seed funding from 500 Startups, Atlas Venture, Real Ventures, Rho Ventures, and angel investors.

The company is headquartered in Montreal, but it opened an office in Cambridge, MA, in late January (with space from Atlas, where partner Fred Destin led the investment). Lagoa’s chief marketing officer Mike Schneider, who leads the local office, tells me the startup is looking to hire a community manager in the Boston area. The company is also building up a European presence in Bonn, Germany.

Lagoa’s software stands out in a crowded field because it can be used to design products collaboratively, all within a Web browser, with nothing downloaded. That could be attractive to design companies, manufacturers, and anyone looking to iterate quickly on consumer or enterprise products. The renderings are meant to be photorealistic and use a sophisticated physics engine—the kind of stuff that used to require lots of expensive equipment and software. But no more.

With its Boston-area office, the company joins a local community of design-technology, product-development, and simulation firms that includes GrabCAD, Belmont Technology, MathWorks, and big companies like PTC and Autodesk.

Lagoa is led by co-founders Thiago Costa (based in Montreal), Dov Amihod (Montreal), and Arno Zinke (based in Bonn). Here’s hoping they spend some quality time in our fair city.

Author: Gregory T. Huang

Greg is a veteran journalist who has covered a wide range of science, technology, and business. As former editor in chief, he overaw daily news, features, and events across Xconomy's national network. Before joining Xconomy, he was a features editor at New Scientist magazine, where he edited and wrote articles on physics, technology, and neuroscience. Previously he was senior writer at Technology Review, where he reported on emerging technologies, R&D, and advances in computing, robotics, and applied physics. His writing has also appeared in Wired, Nature, and The Atlantic Monthly’s website. He was named a New York Times professional fellow in 2003. Greg is the co-author of Guanxi (Simon & Schuster, 2006), about Microsoft in China and the global competition for talent and technology. Before becoming a journalist, he did research at MIT’s Artificial Intelligence Lab. He has published 20 papers in scientific journals and conferences and spoken on innovation at Adobe, Amazon, eBay, Google, HP, Microsoft, Yahoo, and other organizations. He has a Master’s and Ph.D. in electrical engineering and computer science from MIT, and a B.S. in electrical engineering from the University of Illinois, Urbana-Champaign.