Microsoft Layoff Hits Gaming, Online Services, Real Estate

A day after the largest layoff in Microsoft history—1,400 jobs cut yesterday, with up to 5,000 in the next year and a half—the ripples are spreading far and wide throughout the technology and business communities. Here’s a snapshot of where the cuts are happening in the Seattle area.

—Microsoft’s ACES studio, the Redmond, WA-based group behind the Microsoft Flight Simulator series, has been shut down, according to Gamasutra. VentureBeat also reports that 30 percent of Microsoft’s video game testers have been let go. And at least two members of the company’s Gamerscore Blog are also casualties. So it looks like the cutbacks are hitting some of Microsoft’s gaming divisions hard.

—Microsoft is cutting back in areas where its growth prospects are small or several years away, such as online services outside the United States. That’s according to Bloomberg, which cites an interview with Microsoft’s chief financial officer, Chris Liddell. Areas in which the company is projecting substantial growth, such as Internet search, mobile software, and Web-based software, will continue to receive investment.

—On the real estate front, the Puget Sound Business Journal reports that office-space rents on the Eastside could drop 15 to 20 percent as Microsoft pulls out of parts of its leased space in Redmond, Bellevue, and Kirkland. With vendors, contract workers, and surrounding businesses also suffering from the Microsoft cutbacks, we’re sure to see the ripples from this week spread even further.

Author: Gregory T. Huang

Greg is a veteran journalist who has covered a wide range of science, technology, and business. As former editor in chief, he overaw daily news, features, and events across Xconomy's national network. Before joining Xconomy, he was a features editor at New Scientist magazine, where he edited and wrote articles on physics, technology, and neuroscience. Previously he was senior writer at Technology Review, where he reported on emerging technologies, R&D, and advances in computing, robotics, and applied physics. His writing has also appeared in Wired, Nature, and The Atlantic Monthly’s website. He was named a New York Times professional fellow in 2003. Greg is the co-author of Guanxi (Simon & Schuster, 2006), about Microsoft in China and the global competition for talent and technology. Before becoming a journalist, he did research at MIT’s Artificial Intelligence Lab. He has published 20 papers in scientific journals and conferences and spoken on innovation at Adobe, Amazon, eBay, Google, HP, Microsoft, Yahoo, and other organizations. He has a Master’s and Ph.D. in electrical engineering and computer science from MIT, and a B.S. in electrical engineering from the University of Illinois, Urbana-Champaign.